namespace
tcpNamespace which allows using libuv TCP.
Classes
-
template<typename Base = detail::connection_base>class connection
-
template<typename Port, typename Connection = typename Port::template connection<connection>>class port
Functions
Function documentation
template<typename Connection, typename Functor, typename... TN>
void libuv:: tcp:: connect(const struct sockaddr* addr,
const Functor& cb,
TN && ... args)
Asynchronously connects to the given address. The expected signature of the callback is
void(const char *error, std::shared_ptr<Connection>, TN&&...)
If the connection fails, the callback is called with the error as first argument and an empty shared_ptr. If the connection was successfully established, error is nullptr.
template<typename Connection, typename Functor, typename... TN>
void libuv:: tcp:: connect(const char* ip,
int port,
const Functor& cb,
TN && ... args)
Asynchronously connects to the given ip and port. The expected signature of the callback is
void(const char *error, std::shared_ptr<Connection>, TN&&...)
If the connection fails, the callback is called with the error as first argument and an empty shared_ptr. If the connection was successfully established, error is nullptr.