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OcaIdentificationSensor#

This document describes the device side implementation of OcaIdentificationSensor. This class is documented in the AES70 standard as:

Sensor for device identification mechanism. This sensor shall detect the actuation of some kind of control -- a pushbutton, for instance -- that the user depresses to signal a device identification event to the controller.


Overview#

Class Declaration#

The device side implementation has the following signature.

namespace aes70::device
{
  template <class Implementation>
  class OcaIdentificationSensor : public OcaSensor<Implementation>
  {

  };
}

The template argument Implementation may implement the following methods.

Note

The signatures given here are just one possibility and that most methods are optional. Implement only those methods which make sense in the context of your device. See the documentation in Implementing AES70 Classes for more details.

class MyOcaIdentificationSensorImplementation
{
  // Methods defined by OcaSensor
  OcaSensorReadingState GetReadingState();

  // Methods defined by OcaWorker
  OcaBoolean GetEnabled();
  void SetEnabled(OcaBoolean enabled);
  OcaPortID AddPort(OcaString Name, OcaIODirection Mode);
  void DeletePort(OcaPortID ID);
  OcaList<OcaPort> GetPorts();
  OcaString GetPortName(OcaPortID PortID);
  void SetPortName(OcaPortID ID, OcaString Name);
  OcaString GetLabel();
  void SetLabel(OcaString label);
  OcaONo GetOwner();
  OcaTimeInterval GetLatency();
  void SetLatency(OcaTimeInterval latency);
  std::tuple<OcaRolePath,OcaONoPath> GetPath();
  OcaMap<OcaPortID, OcaPortClockMapEntry> GetPortClockMap();
  void SetPortClockMap(OcaMap<OcaPortID, OcaPortClockMapEntry> Map);
  OcaPortClockMapEntry GetPortClockMapEntry(OcaPortID ID);
  void SetPortClockMapEntry(OcaPortID PortID, OcaPortClockMapEntry Entry);
  void DeletePortClockMapEntry(OcaPortID ID);

  // Methods defined by OcaRoot
  OcaBoolean GetLockable();
  void SetLockNoReadWrite();
  void Unlock();
  OcaString GetRole();
  void SetLockNoWrite();
  OcaLockState GetLockState();

};

Events#